I am working on an M16 and I still use Blender 2.79 so I have to use TextureAtlas. I marked the seams, unwrapped the model and it looks fine but as soon as I click FinishManualUnwrap the UVs on specific parts of the model get very messed up, making the model unusable. How do I fix this? I tried doing the UVs all over again but with no luck.

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