I want to make a 3d model of a World of Warcraft moonwell (my aim is something like this though I would settle for something less gorgeous). I'm not entirely new to blender (but definitely not a highly advanced user either), I've followed some great tutorials on character modelling, and I feel quite comfortable with the software. My problem is that I don't know how to tackle this particular project. In the past I have used a drawing of what I wanted and modeled from there using the technique shown in this tutorial. But I'm not sure if that is going to work with this project or if there is a better way to do it. I would appreciate any suggestions or ideas about how to approach this.
Thanks a lot!