I'm relatively new to Blender and I ran into this issue while creating a basic rock asset. I was wondering if anyone else has ran into this and what the potential fix is. I've tried adding new lighting, recalculating my normals, as well as unwrapping for UV mapping (including minimizing stretch on the texture I'm using). I'll post a picture of what I am experiencing, thanks in advance for all the help! Here is the object I'm working on, with a random lighter shaded circle on its surface.

  • $\begingroup$ Does this issue persist in the un-rendered view? $\endgroup$ – IAmGettingTiredOfAliases Dec 16 '18 at 22:08

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