Once I've baked a texture and want to save it - by default Blender offers me to save it as PNG RGBA, I change it to PNG RGB (no alpha) and save it.
The problem is that every time I re-bake the same texture and simply hit Save, it somehow saves as PNG RGBA again, not RGB as I saved it initially.
So I have two questions:
Why is it not remembering my file format when saving with "Save", not with "Save as" (from uv window)?
Where can I set its defaults to PNG RGB, so that every time I save a baked texture I won't have to go and click PNG RGB?