I have a project that's 101 megabytes (it's packed). I need it to be under 100 megabytes to upload it to a renderfarm I'm using. There are several large image texture files within the project that I know I don't need, but they have false users, so I can't delete them. How do I get rid of them?

(In the past, I know there was a Shift+F4 data block viewer or something, but that's gone as far as I know post 2.6)

Any help would be greatly appreciated - thanks guys!

  • $\begingroup$ This is a great question, Wilhelm. I marked it as a duplicate of another question though, since you seem to be asking the same thing. We want to try not to split answers between two questions if we can avoid it. $\endgroup$
    – Gwen
    Commented Jun 21, 2013 at 21:00
  • $\begingroup$ This was asked and answered already, the title is just a bit different. blender.stackexchange.com/questions/100/… $\endgroup$
    – iKlsR
    Commented Jun 21, 2013 at 21:01


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