I was wondering if any tips existed for creating with the new 2D feature in Blender a character that is 3Dionally drawn. I managed to achieve it a little but when I rotated the camera the obvious reality is that it a 3D space. So some strokes at one angle work and others don't.

So I was wondering if any tips exist for using Grease to draw a 2D character that is 3D so when I rotate the camera at a different angle it won't need redo drawing every time.


closed as too broad by Duarte Farrajota Ramos, Ray Mairlot, Martynas Žiemys, m.ardito, Leander Dec 22 '18 at 8:48

Please edit the question to limit it to a specific problem with enough detail to identify an adequate answer. Avoid asking multiple distinct questions at once. See the How to Ask page for help clarifying this question. If this question can be reworded to fit the rules in the help center, please edit the question.

  • $\begingroup$ Hello and welcome. This question is too broad and vague, try rephrasing it to focus on specific problems that you have encountered. See blender.stackexchange.com/questions/48499/… $\endgroup$ – Duarte Farrajota Ramos Dec 15 '18 at 0:05
  • $\begingroup$ My apologies. What I merely was asking -- was any tips for in the 3D workspace drawing with the grease pencil a 3d character that I can rotate the camera around without having to redraw each angle. So essentially drawing a character that has 3 dimensions/ way to draw in 3D a 2D character with the grease pencil. $\endgroup$ – HAL Dec 15 '18 at 18:04
  • $\begingroup$ blender.stackexchange.com/help/dont-ask $\endgroup$ – Duarte Farrajota Ramos Dec 15 '18 at 23:09