I need to create a candy with a filling that is like jam or molasses, and make a render of one candy half eaten with the inside spilling out.
While modeling the candy itself and creating texture and material wasn't too difficult thanks to many resources found online, I'm at a loss as to how I could create the molasses-like inside and make the spill look natural.
Is there a way to model it via the use of soft body or particles or something alike, or would I need to model or sculpt it?
I use Cycles on Blender 2.79b.