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I have a simple model that I want to animate for a short film. How do I attach an armature to a model? I want to be able to move the armature, which will control the model, and pose the model for animation.

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In object mode right click the model than right click the armature with Shift after selecting both the model and the armature set the parent by Ctrl-p and choose the option with automatic weights.

object-mode

object mode

Finally you can change the armature in pose mode and the model will deform.

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object mode

To change the weights (how much a region of the model is influenced by the position of a particular bone) you can enter the weight paint mode and use the brushes to assign different weights.

For rigging a human character you should learn about Rigify which must be enabled in the user preferences / addons section.

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weight paint mode

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  • $\begingroup$ Where can I find the "Weight paint mode". I only see Object/Edit/Pose modes while selecting armatures. $\endgroup$ – adelriosantiago Feb 15 '19 at 8:22

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