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enter image description here

I want to link each character to a scene several times, as shown in the image above, and give them different animations. We also adopted a link function to flexibly respond to character design changes.

However, as shown in the GIF below, the most recently created armature proxy controls all characters. I want each character to have its own proxy armature.

enter image description here

Is there a solution for this?

Thank you in advance.

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AFAIK it's a limitation of Blender. And it will be fixed for 2.8 if I'm not mistaking.

EDIT: and I'm not.

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  • $\begingroup$ This does not provide an answer to the question. To critique or request clarification from an author, leave a comment below their post. - From Review $\endgroup$ Dec 11, 2018 at 23:20
  • $\begingroup$ It isn't a critique. It isn't a request. It IS the answer. blenderartists.org/t/… $\endgroup$
    – L0Lock
    Dec 12, 2018 at 9:28

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