# How would I connect these up…?

I'm a bit confused as to how I'd connect these up. Basically, I parented the eyes to the H.eye, so where the targets are moved, the eyes follow. However, if the head is rotated too far, the eyes will bulge out due to their lattices staying in place. I've tried mixing and matching by parenting the lattice to the head, the eye, the target etc. in order to get both to follow the head and the eye target naturally.

First, make sure you're in pose mode with your armature. Then, still in Pose mode:

• Select both your eye's lattice objects (it will turn back on object mode, no worries)
• Shift select the head's bone (it should switch automatically to pose mode, otherwise do it manually)
• Hit CtrlP → Set parent to Bone

The only remaining advice I would give you is to use a constraint Child Of on your C_look_target bone, to make it parented to the head's bone.