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I want to create a simulation where there is a core and at these core objects are attracted to it gradually till they form the shape of the core e.g Sphere core like Chibaku Tensei. How can I achieve these, need help.

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Here is one approach, there are probably better ones

Turn off gravityenter image description here

Add the object you want to attract objects to and give it a force field

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Set the strength of the field to a negative value. and the shape to "Surface"

Make it a passive rigid body

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enable rigid body collision and set bounciness to 0 and friction to 1

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Add the objects you want to move and give them a rigid body type of active

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If you animate this the objects will move to the body and stick. You'll need to tune the force strength to get the speed you want.

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  • $\begingroup$ Thanks man. I hope I get what I want through these method. $\endgroup$ – Jeremiah Dec 9 '18 at 23:12

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