I've been trying to find if there is a way to achieve a realtime anaglyphic 3D viewport. I feel that this would be highly beneficial to a modeller by giving them a sense of depth with their model. I'm talking about one that would use the red and cyan glasses.
Are there plugins or anyway of achieving this?
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$\begingroup$ Are you working on Windows? $\endgroup$– rraallvvJun 21, 2013 at 3:13
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$\begingroup$ Yep. 64 bit Windows 7 $\endgroup$– Mellow AlmasJun 21, 2013 at 3:18
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$\begingroup$ Related: blender.stackexchange.com/a/49105/2843 $\endgroup$– SamothMar 19, 2016 at 10:31
4 Answers
The new Multiview/Stereoscopy branch by Dalai Felinto supports many stereo formats (including anaglyph) in the viewport. You can find builds for it on Graphicall.org
Multiview is planned to be integrated into trunk by 2.68 or 2.69.
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$\begingroup$ Correct me if I am wrong but the multiview branch is focused on rendering stereoscoping. There is a preview mode but you have to set up cameras and look through them. It doesn't support rotating the view in perspective mode. $\endgroup$ Oct 19, 2013 at 7:29
This feature was added to Blender in version 2.75a.
To enable it, you have to be in Camera View, which you can enable by pressing Numpad 0. Optionally, you can lock the camera to your view by pressing selecting View > Lock Camera to View in the panel on the right-hand side of the 3D View (N).
To enable the Anaglyphic viewport, go to the Render Layers tab of the Properties panel, and check the Views checkbox. The default settings should be sufficient:
This is what it looks like:
For more detailed information, check out the relevant Blender Manual page.
iZ3D is a free driver that modifies the OpenGL library in your system to generate on the fly stereoscopic images of any OpenGL enabled application.
I've tested it with games, and is pretty realistic, in fact Need for Speed difficulty dropped to the floor using this driver.
ILStero is an open source project, haven't test it yet though.
You can use iZ3D to test you current Blender as is. Without having to built the source, so that you can see how it would improve your modeling skills.
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$\begingroup$ wish it worked on linux, sounds pretty cool.. $\endgroup$– gandalf3 ♦Jun 21, 2013 at 3:36
This feature is currently in development as an experimental feature. Until it is has been finished, you can download a build of Blender with it at this website.
Note that it only works in Perspective view, but of course that is to be expected.