Hey guys i dont know whats happening, new to blender. Hahaha...sigh Ok so i am following blender guru tutorial but for the love of god i cant figure it out a render glitch. i am using an Hdri to light the scene and I got this weird glitch. Without texture only a principled shader with a normal baked.
As you can see I only have the normal and hdri so i dont know were that camouflage glitch is coming from. Also it looks perfectly fine in the renderer viewport the one acess directly throught the 3d vieport.
I know the normal bake is not good i was just testing how it looked with the normals in the final render and i got those weird white gray and black spots. I know about noise problems from sampling and such, but these seems to be an issue with the shader itself Any help or insight will be eternnally apreciated. Cheers