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So well... I have a model i crated in edit mode and i want to sculpt on it, as i wanted to add detail i decided to sculpt with dynamic topology, but whenever i made a horizontal stroke from left to right ,the stroke was too thick ,and whenever i made a vertical stroke going down or going up, the stroke looked too thin. So i want to know how to fix that, before i continue sculpting my model becouse it could cause many problems. Thanks :)enter image description hereenter image description here

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