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Any ideas/concepts/methods to fold a mesh in a zigzag shape? My idea is too make it folding, somehow like a falling cloth but in a more clean? controllable zigzag shape. I need this work in animation.

Created an animation by playing with shape keys (as in picture), but the animation looks stiff.

thanks. I know, horrible grammar, peace! enter image description here

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Ended up with animating the curve using empty but in a reverse way. This mean I pose the curve in zigzag shape first then animate it to straighten shape.

enter image description here enter image description here

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