I have a feeling this is a small mistake but I can't trace a solution for it myself. Basically I made a small Resident Evil style room with multiple cameras. I also set up an actuator system to trigger the activation of each camera as active as the character moves in it's respective area. But when I press P for the scene preview it just shows the viewport view instead of the camera views. I'm losing my mind, can someone tell me what is going wrong here?