I have a particle system on a sphere. The particles are another object (small spikes). I supposed that convert in the modifier panel would apply it to my object. But when I export as an .fbx or .obj and import it again the particles on the sphere are missing … So either I am doing something wrong or the convert button doesn’t work.

Can someone help me?

  • $\begingroup$ @JaroslavJerrynoNovotny The modifier convert doesn’t work $\endgroup$ Dec 4, 2018 at 8:02
  • $\begingroup$ I see, tried it and you are right, the function does nothing. It's probably not yet implemented, the beta is still buggy. You can use the Help>Report A Bug option in the 2.8 menus to let developers know if they are not aware and get it fixed. $\endgroup$ Dec 4, 2018 at 9:56


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