I have a house that I'm trying to make it seem normal by attaching the solidify modifier to it. After doing this, the thickened faces seem to be thinned out when near edges. look here. In the last picture, you can see the same thing happen in the cut out hole acting as the doorspace.
If this is just how the solidify modifier works, I'm open to another alternative on making the walls not paper thin.
I will be importing these into Unity, so I just want them house to be blocky, not curved weirdly at parts.