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For some reason the legs of my model act weird whenever I move the hips or root bone downwards. My character's legs cross over each other as though he needs to the loo lol. I don't understand what's happened as everything is pretty much the same when I started the Weight Painting; nothing seems out of place.

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You need to bend the knees a bit, in Edit mode, so that Blender understands how they are supposed to bend. Also, I think you should parent the feet and hands controllers to your roots so that it also follows, but that's another topic...

enter image description here

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  • $\begingroup$ And as simple as that... Thank you. :D What, is that for every controller bone to the root bone? $\endgroup$ Commented Nov 28, 2018 at 21:13
  • $\begingroup$ You need one bone to control your whole armature, it looks like in your case, "C_root" is supposed to be the root bone $\endgroup$
    – moonboots
    Commented Nov 28, 2018 at 21:17

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