I'm doing a blender project with a cigarette smoke. I don't use smoke simulation, the smoke is just a mesh simulated with soft body. Here is the mesh:

enter image description here

I've made a cool texture with blender internal : enter image description hereenter image description here

But now I want to recreate the same, or the closer possible, material in cycles. Can somebody help my I'm really new to cycle material.


This will do what you want: enter image description here

The Color Ramp will allow you to control/fine-tune the amount of transparency.

| improve this answer | |

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.