What would be the best way to achieve a quad mesh model of this kind of surface:
The object has 12 circular arrays, with 6 holes on the innermost ring, then 12, 18, 24 ... plus 6 per each ring. Please note that the hole diameter is constant.
Modeling each ring with an polar array is possible, but this results in a heavy workload of retopo. I also tried the tissue addon, but could not manage to get clean meshes at a glance.