I’ve been working on a game in blender game engine in which you knock cubes out of a tank, but you can only do that with soft body physics and so when I try to make the fallen cubes count as points it doesn’t work because collision sensors don’t work for soft bodied objects. How do I find a way around this?


Your Answer

By clicking "Post Your Answer", you acknowledge that you have read our updated terms of service, privacy policy and cookie policy, and that your continued use of the website is subject to these policies.

Browse other questions tagged or ask your own question.