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Hi fellas my problem is that I need to glow only part of a scene and dunno how to. As You could see here...

enter image description here

...the white cube glows and blue not and I need the exact opposite result. For best I need to respect/glow only the colour of my choice because in original scene I have an alpha-texture like and LCD raster so the object is visible only every now and then (the EVE could be a good example but I have full-black and full-white parts).

enter image description here

THX in advance for tips!

Sincerely, Jan

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  • $\begingroup$ I withdrew my answer. I misunderstood your question. $\endgroup$ Nov 24 '18 at 23:58
  • $\begingroup$ It seems to me that I would put the blue cube on a separate layer, create two render layers, apply the glow filter to the cube layer and mix the two. The thing I can't figure out / remember how to do is use the white cube as a mask so the fog only hangs over the visible areas of the blue cube. $\endgroup$ Nov 25 '18 at 1:24
  • $\begingroup$ Yep, thats the problem I have Marty. Also used the separate layer but when its something in front of the eyes the problem appears. $\endgroup$
    – Jan Matys
    Nov 25 '18 at 7:16
  • $\begingroup$ I'll dig through my notes some more. There is definitely a way to create a mask from the white object that prevent the glow coming from the hidden face. I just can't recall how I did it, or find an example in my .blend files $\endgroup$ Nov 25 '18 at 19:00

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