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I'm trying to export a model I made to OBJ. After this I'm opening it with Outfit Studio, a tool to make a NIF file to get it into Skyrim. Somehow the exported model misses some parts when I open it in Outfit Studio.

enter image description here

I removed double vertices and recalculated normals. This is how it looks in Blender:

enter image description here

I'm kinda lost, why is this happening?

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So I was able to fix it myself, the problem were those huge Ngons created by the Bevel. This works fine in Blender but seems to be a problem in Outfit Studio/Nifskope.

Now I created faces with 4 vertices like this and it works fine:

enter image description here

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