1
$\begingroup$

Most of us know Eevee's Ambient Occlusion

My issue is I have models such has hair with its own custom normals and the AO in Eevee is causing it to look weird.

No AO

With AO

Is there a way to remove the AO effect from specific objects? I thought it could be done using the AO node but im unsure.

$\endgroup$
  • $\begingroup$ wow, the ambient occlusion looks so much better. anyway, have you tried using eevee's emission attribute? $\endgroup$ – SilverRain Nov 22 '18 at 4:56
0
$\begingroup$

Real time renders does use real Ambient Occlusion, they uses SSAO - Screen Space Ambient Occlusion which is a depth based effect applied to the whole view.

As far as I know it can't be filtered or masked.

As a workaround render separate layers and combine them in post production.

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.