I'm using 2.8 Is there no default short key combo to remove duplicates now?

I see that I can quickly add a shortcut for it - but it seems to me that it's something that should be in the mesh (w) menu. I use it all the time.


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    $\begingroup$ Try checking in the vertex menu 😀 $\endgroup$ – Dr. Farquaad Nov 21 '18 at 5:18
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    $\begingroup$ Yeah, just did. Gosh, I'm sorry. $\endgroup$ – 220 Nov 21 '18 at 5:21
  • $\begingroup$ You're good! happy blendering and have fun with 2.8 $\endgroup$ – Dr. Farquaad Nov 21 '18 at 17:21
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    $\begingroup$ I'm voting to close this question as off-topic because it is about unfinished functionality in unreleased experimental development versions of Blender $\endgroup$ – Duarte Farrajota Ramos Nov 21 '18 at 17:35

As of writing this answer, the option is not present in Blender, or at least not searchable through F3 and buried somewhere deep. What works instead, is merging by distance by either of these methods:

  1. From the Mesh menu select Clean up and then Merge by distance.
  2. From the Vertex menu select Merge Vertices and then by distance.
  3. From the context menu (right mouse button by default) select Merge Vertices and then by distance.
  4. Press Alt+M, then B keys.

A panel with settings will appear on bottom left:

Blender 2.8 collapsed Merge by Distance panel

After clicking it, it will expand:

enter image description here

Beware, that this will remove not only vertices that have the exact same coordinates, but also those that are within 0.0001m of each-other. You can decrease this value to as low as 0.000001m.

Edit: thanks to the comments from Hikariztw and JtheNinja, I investigated the issue and indeed the old remove doubles worked exactly the same. In Blender 2.79 the merge distance seemed to default to zero:

Blender 2.79 remove doubles settings

but after clicking the input field it would reveal that the 0.000 was just a rounded view of an actual non-zero value:

enter image description here

In both cases (Blender 2.79 and Blender 2.8) the default value is 0.0001m and the minimum value is 0.000001m (in Blender 2.79 you have to go to scene settings and set metric system for length in order to see 1 micrometer instead of 0.000001 without a unit).

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    $\begingroup$ The Beware part is the original behavior that remove double/merge in distance operator do. The name changing is mainly to inform people how this is work in practices. $\endgroup$ – Hikariztw May 4 '19 at 13:53
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    $\begingroup$ To further clarify, this IS the remove doubles tool. It's the same tool under the hood, just with a new name and UI location. $\endgroup$ – JtheNinja May 12 '19 at 23:49

Blender 2.8 is in development. It's an unfinished alpha product constantly changing hour after hour. So if you're not prepared to constantly change with it, consider waiting for the 2.80 release.

For now, the default keymap is one of the things currently being worked on. You can follow the advancement on the tracker here. There is also a list of shortcut being made here.

If you can't find a function used to be called via an obsolete shortcut, you can try to search it via the search menu (now bound to F3), or watch in the different menus in the viewport's header:
viewport's header

BTW, it seems to be in the "Context menu" (W, previously called "Specials menu") in today's build. But you have to be in vertex selection, as it's an operation on vertices and the new context menu is meant to show different tools according to the context:
enter image description here


In edit mode, select Mesh>Clean Up>Remove Doubles

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    $\begingroup$ Add an image to illustrate this. $\endgroup$ – Lukasz-40sth Feb 26 '19 at 9:06
  • $\begingroup$ Where in the view does it say how many vertices were removed? Can't find it. $\endgroup$ – cigar_matt Apr 22 '19 at 22:01

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