I'm having a weird problem where the hair at the tips of my mesh look like they're exploding. I have no idea why this is or why it only shows up in the render. I also have some strands that are darker and thinner for no reason. Does anyone have a solution to this? I have no modifiers on the hair mesh currently.

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  • $\begingroup$ Is this hair being made with particles too or only meshes+ textures? $\endgroup$ Nov 19 '18 at 0:51
  • $\begingroup$ I used the particles to create hair, and then turned those curves into meshes $\endgroup$ Nov 19 '18 at 20:44
  • $\begingroup$ verify if the subdivision of the mesh that emits the particles in the preview is the same in the render. $\endgroup$ Nov 19 '18 at 20:51
  • $\begingroup$ There actually isn't any subdivision, the modifier tab is empty $\endgroup$ Nov 19 '18 at 21:15
  • $\begingroup$ Can you share the file? it would help to find the problem. $\endgroup$ Nov 19 '18 at 21:19

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