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Is it possible to have an enemy in game that follows u using a 3d navmesh around the sphere? Or have an enemy AI that doesn't use a navemesh at all and maybe flys around the player?

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You could use an always sensor logic brick on the enemy character with a steering actuator for every direction the it will go. You might have to play around with this but that’s what makes BGE fun. Let me know if it works.

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