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I have cylindrical mesh. I need to unwrap it in a way that stacks its segments on each other. So that I can save space and make a nice repeating pattern.

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How can I do that? This question obviously is a repeat, but I couldn't find an even proper term for what I want.

UPD. I'd like to keep parts proportional(I want to do the same with upper portion)

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Select all the faces and press u for unwrap and press reset, so all will be squares (Enable stretch in right properties in uv editor for better seeing). Now select the faces you want to repeat then enable uv and mesh sync in uv editor. Now select faces in 3d view then scale down in uv editor and move aside, similarly, repeat manually (press two adjacent faces and press shift+cltr+(numpad +) to grow selection based on previous selection). Finally press A to select all and cltr+a to average all islands. using box select b select group of islands move them where you needed. I hope this helps. enter image description here

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  • $\begingroup$ thx for the response it works nicely. But how do I restore proportions now? I want to do the same with the upper portion too. Should I unwrap one face and then align others on it? $\endgroup$ – Vasily Nov 16 '18 at 17:04
  • $\begingroup$ If you want proportions, then rather than resetting uv, with normal uvs select each face and pres G and hold Cltr while moving to snap to nearest vertices ( not increment type) and release . Repeat for four faces with box select and move aside with only pressing G. Repeat eight times. you have to do it manually. $\endgroup$ – Feenix Nov 17 '18 at 2:29

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