I'm very new to blender and I've run into a problem that I don't know how to solve.
Here is the face of the character:
I recently added eyes to it and now I need them to follow the character when I animate it.
I added two new bones and placed them in the eyes. Then I selected the eyes > selected the bones > Ctrl+P > With Automatic Weights. Here is the result:
As you can see, the eyes move inwards slightly. How do I make them stay at the same place? Thanks.