I'm doing rigging of the mouth using rigify.
Ringging seems to be good(I think), but when i open the mouth, the shape of mouth becomes a little awkward.
Do I have to make the weight paint work more delicate to solve this awkwardness?
Or Is modeling the problem itself?
Here is the .blend file: https://www.dropbox.com/s/3n6i83715d95e3a/2b_11_mouth%20is%20awkward.blend?dl=0 Here is video that show the problem: https://youtu.be/dVGSkKjqIqw