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I have a wicker basket which is made up of curves. The object has a couple of array modifiers, a simple deform and a cast modifier to achieve its final shape.

modifiers It looks fine from afar but upon closer inspection, the curve seems to be flattened. Is there a way to make it fill the bevel only after all modifiers has been processed?

The object on the right had to have its bevel depth reset to 0 before the modifiers were applied; it was then converted to mesh and then back to a curve again before re-adding the bevel depth. With this method it successfully bevels the curve without any distortion to its profile. This is the desired effect I'm not able to reproduce using a non-destructive workflow.

enter image description here

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    $\begingroup$ Some modifiers have an option to apply effects on curve points rather than beveled geometry $\endgroup$ – Duarte Farrajota Ramos Nov 16 '18 at 0:08
  • $\begingroup$ Ah indeed. SimpleDeform and Cast has that, toggling them however has no visual difference over the final mesh. $\endgroup$ – Rey Leonard Amorato Nov 16 '18 at 0:14
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Try increasing resolution under bevel in curve data->geometry.

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  • $\begingroup$ @rey right one looks good why do you need bevel depth again. May be include project file for clear answer. $\endgroup$ – Feenix Nov 17 '18 at 2:15
  • $\begingroup$ It actually is good enough for me, however I don't like the fact that it's not procedural. I like to avoid destructive modeling as much as possible, for greater flexibility with my models. With regards to your question, I had to reset the bevel depth to 0 before applying the modifiers and converting it to mesh and back to a curve to avoid the distortion. $\endgroup$ – Rey Leonard Amorato Nov 17 '18 at 2:33
  • $\begingroup$ Of course destructive modelling is best option for any modeller. I need to know exact process involved in that, from start to end. So I may need project file or more detailed images in each every step to answer properly. $\endgroup$ – Feenix Nov 17 '18 at 2:41
  • $\begingroup$ OK, I might not be able to til after a few days though. Thanks for your time! $\endgroup$ – Rey Leonard Amorato Nov 17 '18 at 2:49

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