I have a wicker basket which is made up of curves. The object has a couple of array modifiers, a simple deform and a cast modifier to achieve its final shape.

modifiers It looks fine from afar but upon closer inspection, the curve seems to be flattened. Is there a way to make it fill the bevel only after all modifiers has been processed?

The object on the right had to have its bevel depth reset to 0 before the modifiers were applied; it was then converted to mesh and then back to a curve again before re-adding the bevel depth. With this method it successfully bevels the curve without any distortion to its profile. This is the desired effect I'm not able to reproduce using a non-destructive workflow.

enter image description here

  • 1
    $\begingroup$ Some modifiers have an option to apply effects on curve points rather than beveled geometry $\endgroup$ – Duarte Farrajota Ramos Nov 16 '18 at 0:08
  • $\begingroup$ Ah indeed. SimpleDeform and Cast has that, toggling them however has no visual difference over the final mesh. $\endgroup$ – Rey Leonard Amorato Nov 16 '18 at 0:14

Try increasing resolution under bevel in curve data->geometry.

  • $\begingroup$ @rey right one looks good why do you need bevel depth again. May be include project file for clear answer. $\endgroup$ – Feenix Nov 17 '18 at 2:15
  • $\begingroup$ It actually is good enough for me, however I don't like the fact that it's not procedural. I like to avoid destructive modeling as much as possible, for greater flexibility with my models. With regards to your question, I had to reset the bevel depth to 0 before applying the modifiers and converting it to mesh and back to a curve to avoid the distortion. $\endgroup$ – Rey Leonard Amorato Nov 17 '18 at 2:33
  • $\begingroup$ Of course destructive modelling is best option for any modeller. I need to know exact process involved in that, from start to end. So I may need project file or more detailed images in each every step to answer properly. $\endgroup$ – Feenix Nov 17 '18 at 2:41
  • $\begingroup$ OK, I might not be able to til after a few days though. Thanks for your time! $\endgroup$ – Rey Leonard Amorato Nov 17 '18 at 2:49

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.