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So a few days ago I was watching blender guru's doughnut video. I found out that that was made in 2016 and that his was working differently. On his, the selected part came out when he set the offset to 1. With mine, it just moves the selected part into the centre of the doughnut. Can someone help

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closed as unclear what you're asking by JakeD, Duarte Farrajota Ramos, X-27 the fluffy unicorn, Ray Mairlot, David Nov 16 '18 at 18:57

Please clarify your specific problem or add additional details to highlight exactly what you need. As it's currently written, it’s hard to tell exactly what you're asking. See the How to Ask page for help clarifying this question. If this question can be reworded to fit the rules in the help center, please edit the question.

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    $\begingroup$ Please post the video and time code of the problematic section. Your version of blender and screen shot of how it fails on your setup. We are happy to help but you have not given us much to go on. $\endgroup$ – rob Nov 15 '18 at 9:23
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clearcoat = 1

clearcoat roughness = 0

If your using the principled shader (which is a good choice for a donut, I would recommend it), then you can turn on clearcoat, and set clearcoat roughness to 0. This should give you a glossy finish on top of your donut. I don't know if I have seen the tutorial you are talking about, but I think this is the desired effect.

Also, have you tried the blender from 2016? Older versions can be downloaded here: https://download.blender.org/release/

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