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I wish to learn how to use Animation Nodes for future projects with motion graphics. Any assistance will be appreciated. Thanks in advance. enter image description here

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Here the simplest example that I can create:

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  1. Create a loop with object iterator:

    enter image description here

  2. when you can add a "Invoke subprogram" node

    enter image description here

  3. Put here Separate Text Object. It will breake apart your text and in loop we will transform text letters one by one

    enter image description here

  4. Next, add animate Matrix node. This node will create a transition beetween some object (I created an empty), end each letter, that we grab from loop. To get transform matrixes, use Object ID Key node (to get initial transforms of letters) and Object Matrix Input to get empty's position and scale.

    In animation node you can set duration of animation of each letter an setup interpolation.

    enter image description here

  5. Next, it's need to add time info node to set time to animate node.

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  6. To give each letter offset in time add 2 Math nodes. One to multiply Index with offset in frames, second - to add this offset to time:

    enter image description here

  7. and finally it's need to apply this transform matrix to the object, use Object Matrix Output Node:

    enter image description here

    Don't forget to connect "object" to Initial Transforms and Object Output!

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