0
$\begingroup$

Dears, I am new to Blender 3D and I am struggling at creating 2D flat objects that have sharp vertices/edges and smooth vertices/edges I create my object, I select some vertices as "sharp" or "crease" but after applying the subdivision surface modifier the entire object is smoothed out, including the vertices marked as sharp. I was not able to find a tutorial.. Thank you for your help.

$\endgroup$
  • 1
    $\begingroup$ to sharpen you need to create some additional edges close to the existing one you want to sharp, I don't think Crease could help with 2D shapes. $\endgroup$ – moonboots Nov 13 '18 at 12:04
  • 1
    $\begingroup$ I think you need to post some images. Also have a look at Autosmooth in the object properties and changing the angle. This works when and object is marked Smooth shading. $\endgroup$ – rob Nov 13 '18 at 12:18
  • 1
    $\begingroup$ Sounds like you should be using Bezier Curves instead, if you don't need clean topology. See blender.stackexchange.com/questions/58626/… or blender.stackexchange.com/questions/55205/… $\endgroup$ – Duarte Farrajota Ramos Nov 13 '18 at 13:59
  • 1
    $\begingroup$ @DuarteFarrajotaRamos just beat me to it: you want to have a look at 2D Bezier Curves. Although the editing interface is not quite as intuitive or flexible as some other apps, you can soon get used to it .. there's a good little intro video here $\endgroup$ – Robin Betts Nov 13 '18 at 14:19
1
$\begingroup$

To sharpen you need to create some additional edges close to the existing one you want to sharp, I don't think Crease could help with 2D shapes.

enter image description here

$\endgroup$

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service, privacy policy and cookie policy

Not the answer you're looking for? Browse other questions tagged or ask your own question.