I need help for my character rig please, when i rotate on move on certain pose the bones the character got ultra high deformation like this screenshot:

enter image description here

God bless the one who fix my problem~

  • 1
    $\begingroup$ Can you share a blend file? This file doesn't contain any armature. You can use blend-exchange.giantcowfilms.com to upload the file. $\endgroup$ – Crantisz Nov 12 '18 at 10:29
  • $\begingroup$ Im sorry for that i updated $\endgroup$ – Mugi Kun Nov 12 '18 at 10:52

Well, you have irregular scale of armature:

enter image description here

Fix by doing this:

  1. Select armature
  2. Select object mode (instead of pose mode)
  3. Press Alt+S

See also: Why is it important to apply transformation to an objects data?


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