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This is my first node group and I can't figure out why the material showing up in the viewport looks different than what is rendering. Please, can someone help?

Rendered material:

enter image description here

Viewport material:

enter image description here

Here is the .blend file: https://www.dropbox.com/s/psnl2vj0j4vvc4s/blenderMetal_mat.blend?dl=0

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  • $\begingroup$ Wow, that is really interesting. I couldn't find anything obvious. I wonder if it's a bug with Pointiness, or maybe they optimize some calculation in the viewport to make it faster at the expense of accuracy? $\endgroup$ – Dale Cieslak Nov 6 '18 at 7:48

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