I'd like to make the switch to eevee as it is more suitable for my needs, but the panoramic fov lens in eevee only goes up to 173º. In cycles I use a panoramic lens with equirectangular projection at +/- 90º for both longitude and latitude to create 180º renders.

The equirectangular camera settings are essential to create renders for virtual reality.


It appears that this isn’t possible at present - but has been asked before and is expected to be a planned feature - see https://blenderartists.org/t/will-eevee-support-vr-equirectangular-rendering/699631 in particular :

At last blender conference, there was a talk about the benefits of using Grease pencil + VR to create a scene. There are devs dedicated to VR. I don’t doubt that VR support for EEVEE is a goal they want to achieve.

  • $\begingroup$ Thanks, I just realized that the panoramic lens in 2.8 alpha is a placeholder and does nothing at the moment. I'm guessing they have plans to get to it in the future. $\endgroup$ Nov 6 '18 at 18:43

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