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I am working on a game in BGE and I am trying to figure out how to give my game a pixelated look while not making it blurry. I have found some scrips online but I am not sure to apply it onto my camera.

enter image description here

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go to file, user preferences,

go to the system tab and disable Mipmaps.

enter image description here

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    $\begingroup$ and when you compile the game in an executable maintains that aspect following your advice? $\endgroup$ – user58715 Jul 2 at 3:41

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