I am working on a game in BGE and I am trying to figure out how to give my game a pixelated look while not making it blurry. I have found some scrips online but I am not sure to apply it onto my camera.
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1$\begingroup$ and when you compile the game in an executable maintains that aspect following your advice? $\endgroup$ – user58715 Jul 2 '19 at 3:41