I don’t have time to add an image to show what I mean, so I’ll have to do that later, but I’m having an issue rendering out an animation of smoke in Cycles. Every time I do it, I’ll set the necessary frame that smoke is visible during the animation, hit the Animation render button, and the smoke looks barely visible. It’s thin. Whispy. Transparent. I’m not sure what to do. I’ve checked a few tutorials, but they all seem to be for a single frame render rather than an animation. I set up the smoke using the Quick Smoke effect, so it has an emitter and domain etc. I even tried adding a plane behind it and gave it an emission material, but the same thing happens. What am I doing wrong?