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When I click Numpad 0, The view port normally goes to the camera's perspective

In this picture you can clearly see where the camera is enter image description here

but when I click Numpad 0 to go to the camera's perspective it goes to the center of the skeleton for my model enter image description here

If anyone has a way to fix this, that would be greatly appreciated.

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  • $\begingroup$ Check your input preferences for View Numpad. Maybe you changed it sometime? $\endgroup$ Nov 2 '18 at 14:19
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Your camera is not active anymore, select it and press ctrl 0, or in the Properties panel > Scene > Camera > choose the camera you want.

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  • $\begingroup$ If this is the right answer you should mark it as “right” with the green check mark. $\endgroup$ Nov 5 '18 at 8:23

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