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I honestly don't know how fix this problem: I have modeled a cola can. I created seams in all the right places. (at list as far as i know.)

and unwrapped the UV and while they are no distortions on the map. the islands for some reason comes out bent when they should be in a streight line.

As you can see all the strip islands having this bent shape. so any ideas about what to do?

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you could you use this addon:

https://github.com/Radivarig/UvSquares

it is made for this specific purpose. While the addon is free you can consider supporting the developer if you like and use it:

https://blendermarket.com/products/uv-squares/

for how to use it: https://www.youtube.com/watch?v=VYZnGIql2UI

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  • $\begingroup$ appearently my problem was that becuse "keep UV and mesh selection in sync" was open. so i couldnt straighten the bend UV without messing some of the other islands. by now i was able to fix this manually. but i thanks. im pretty sure this Addon will be handy for more complex models $\endgroup$ – Hunter111 Nov 2 '18 at 5:06

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