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enter image description hereenter image description hereenter image description hereenter image description hereHaving trouble with blender. I had just managed to make a material on the walls as pictured, iridescent and shiny. I have somehow messed with the nodes and now it has turned black and looks completely wrong. I will attatch pics of before and after and the nodes. Could anybody tell me which part I have tampered with to ruin the image? desperate to get the original material back as I have a deadline tomorrow. enter image description here

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  • $\begingroup$ it would be better if you can add your blend file or post pics of your material set up. $\endgroup$
    – icYou520
    Oct 30, 2018 at 22:31
  • $\begingroup$ sorry they should be there now!! $\endgroup$ Oct 30, 2018 at 22:35
  • $\begingroup$ Try getting rid of that glossy node connected in the volume socket $\endgroup$
    – icYou520
    Oct 30, 2018 at 22:36
  • $\begingroup$ I have tried that and still not working :( $\endgroup$ Oct 30, 2018 at 22:45
  • $\begingroup$ ok give me a sec. Trying to recreate $\endgroup$
    – icYou520
    Oct 30, 2018 at 22:46

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Here is a much simpler node set up for you.

Essentially all you are seeing is the noise texture. You dont need all that other stuff.

Also the sockets have to plug into the same color (you can break this rule sometimes, but not in your case.)

enter image description here

enter image description here

You can use something other than a noise texture to have a different type of bump.

enter image description here

Or even better just use this set up since you want shine and bump. enter image description here

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  • $\begingroup$ You have absolutely saved me. Thank you so so much you legend $\endgroup$ Oct 30, 2018 at 22:55
  • $\begingroup$ No problem, please mark it as accepted so it helps others, also the bottom node set up is if you wanted a little bit of shininess on the walls. $\endgroup$
    – icYou520
    Oct 30, 2018 at 22:59
  • $\begingroup$ Sorry one more question before I accept it. How can I make it look more like bumpy shiny glass? I turned the roughness down to 0 of the glossy, and mode to sharp. Hasnt really done much. $\endgroup$ Oct 30, 2018 at 23:06
  • $\begingroup$ updated with new image $\endgroup$
    – icYou520
    Oct 30, 2018 at 23:12
  • $\begingroup$ also I probably should have plugged that purple bump node into the purple layer weight node to be more correct, but it wont matter much. $\endgroup$
    – icYou520
    Oct 30, 2018 at 23:20

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