0
$\begingroup$

I created my own normal but when I add a texture from Poliigon, it looks really blotchy and weird. How do I get my texture to look more natural with the normal I baked?

Here's a copy of the file https://drive.google.com/file/d/1CaOtMp7PLY_wtZe7TV00ynI1tMJTXoDK/view?usp=sharing

enter image description here enter image description here

$\endgroup$

1 Answer 1

1
$\begingroup$

You are looking at the wrong model. The image shows your high poly, which is not (and does not need to be, because that's why you bake to a low poly) unwrapped. Your low poly model is on another layer. The texture should go on your low poly. Then it looks fine.

enter image description here

$\endgroup$

You must log in to answer this question.

Not the answer you're looking for? Browse other questions tagged .