I created my own normal but when I add a texture from Poliigon, it looks really blotchy and weird. How do I get my texture to look more natural with the normal I baked?

Here's a copy of the file https://drive.google.com/file/d/1CaOtMp7PLY_wtZe7TV00ynI1tMJTXoDK/view?usp=sharing

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You are looking at the wrong model. The image shows your high poly, which is not (and does not need to be, because that's why you bake to a low poly) unwrapped. Your low poly model is on another layer. The texture should go on your low poly. Then it looks fine.

enter image description here


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