1
$\begingroup$

This question already has an answer here:

I have been doing this again and again and searched but cant fix it. I think the bevel is not on the center of the edge

How to make better bevel?

$\endgroup$

marked as duplicate by Duarte Farrajota Ramos, Denis, Ray Mairlot, cgslav, Community Oct 30 '18 at 0:14

This question has been asked before and already has an answer. If those answers do not fully address your question, please ask a new question.

  • $\begingroup$ I can't see the image because of personal reasons. I can try and understand your problem though. Firstly, have you applied your objects scale? Secondly, are all your normals correct? Thirdly, check for doubles and split edges? They can sometimes mess with the bevel modifier. Good luck with your project and I hope I helped $\endgroup$ – Bigfoot Blondy Oct 29 '18 at 1:28
  • $\begingroup$ blender.stackexchange.com/questions/82515/… $\endgroup$ – Duarte Farrajota Ramos Oct 29 '18 at 2:04
  • $\begingroup$ If you're using sub-d, this may also be related. Under Catmull-Clark, edges are drawn towards neighbours further away. $\endgroup$ – Robin Betts Oct 29 '18 at 7:59
0
$\begingroup$

there's a short cut on edit mode: 1 . select the edges you want to bevel. [works with faces too]

2 . press [ctrl]+[b].

3 . dragg the mouse to set the angle of the bevel.

4 . scroll the mouse weel to segment(loop) the arc.

$\endgroup$

Not the answer you're looking for? Browse other questions tagged or ask your own question.