I have a sculpted object which was edited manually in edit mode. Since than the symmetry was broken. I want to make the object symmetrical, but since it was a sculpted object it was not idencical geometry on both side because of the dynatopo. There is no an edge loop on the symmetry plane.
How to make an object like this symmetrical?
To prevent this issue: is there a way to do transforms (transform, rotation, scale) symmetrical in edit mode?