I use a special build of Blender made to work with the Octane render plugin. But I also frequently go into the regular Blender since Octane Blender is sometimes a release behind. What is the best way to maintain my plugins so multiple Blender versions have access?
Currently, I have plugins in each of the installs addons folder. But I also notice my installed addons (like Flip Fluids, Khronos glTF exporter) also reside in the Windows AppData/Roaming folder.
When I want to update an addon, what is the most efficient way of doing this? Do I need to copy the new files into each installs addons directory as well as the AppData/Roaming directory?
Can I delete the addons I want to update from each of the Blender installed script directories and JUST copy them to the AppData/Roaming directory?
Or should I set a custom path where each version of Blender can look for addons? If I choose a custom path, does Blender still look in its own installed addons directory - first for all the addons that come with Blender and then in the custom path?
2.77
,2.78
, etc. Does it use a similar structure on Windows? $\endgroup$