I am trying to render animations and images fast using the OpenGL feature in Blender but even though I want it to render a fully rendered image or animation, it only renders the solid image, or the material image, or texture or wireframe. Basically it renders in every other way except the rendered type I want. Please help me see what I do wrong. Here are some screenshots.
The first is how i want it rendered.
The second is how it actually renders when I press the little camera icon, NOT what I want.
The 3rd is to compare, I want a wireframe render
And the 4th shows the wireframe render, exactly how is supposed to be.