I've currently got a model of a pod-racer, which has an engine exhaust plume. This was created using quick smoke and a custom material (not mine) in another file, and then I copied across the result and pasted it 4 times for the different engines (smoke sims don't like the mirror modifier it seems).
I am creating a basic turn-table animation where the camera spins round the whole model, but for a number of reasons I want just a single frame (roughly halfway through) from the smoke/fire sim to be used for the whole animation.
Is there a way to tell Blender to take a single frame from a baked simulation and use that from the beginning to the end of the animation? (In a perfect world, this would also allow me to delete the rest of the cache and keep only the frame I need.)