I have a 2D mesh plane dividing into numerous faces. I have x amount of faces selected and I want to extrude or translate them along the z-axis to create a 3D model. I am trying to do this:
From the 5:30 mark to the 5:50 mark in this video
My object will not move along the z-axis. The faces don't move at all, even if I type in the amount to move along the z-axis and press enter, it continues to just remain a 2D plane.
I can't figure out if I have a setting turned on or off that is causing this or if its something else. It seems it should be straightforward, but I have not been able to solve it.
I cannot get the selected faces to extrude/translate outward from the plane along the Z-Axis.
Here is my .blend file